Version 0.0.2.2


Added a loading screen for slower computers and perchance fix  some of the loading issue html has. 

Added a Main menu *Only Start and exit are available currently*

Did a bunch of background work so level selection would work. Sadly still haven't got any other levels to properly run to my design. Hopefully this will get fixed in my last update before jam finishes.

Todo:

More *working* levels

Enemies

Make use of the Alchemy pot, add resources to consume for said things, add a menu for the alchemy tasks

Properly add settings and credits, as well as a save game file for longevity.


Known bugs:

Sometimes shaders are pink rather than shaders on load.

Html is still laggy

Weird lighting effects

Objects can clip through walls (for some reason my container for this isn't working)

Loading screen doesn't resize with window

If player hits escape, the mouse is released as desired, but wont rehook causing player unable to move camera. (HTML only bug)

Files

GDD Shadows and Alchemy.pdf 1.9 MB
55 days ago
index.zip Play in browser
51 days ago

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